Submitted by GopherDave on January 3, 2012 - 1:48pm
The Armored Gopher Games store front will be closed on January 27th, 28th, and 29th so we can attend our local gaming convention, Winter War!
The convention is in its 39th year, and this is our fifth year attending as dealers. It's a blast every year and we always look forward to it!
HIGHLY NOTED EXCEPTION
The store will be open for a limited time on Saturday, January 28th to accommodate the MtG: Dark Ascension Pre-Release event!
What's that mean? It means we'll be here running a Magic the Gathering event, and most of our MtG-related stock will be here at the store. Everything else (including special orders) will be at the convention.
Sorry for any inconvenience this causes... We hope to see you at Winter War!
We'll be jumping into the current Lost Crown of Neverwinter season at Session 5. Pregenerated characters will be available, or you can bring characters made on Game Day, or characters compliant with the D&D Encounters policy of using Essentials and Neverwinter campaign themes. Characters generated using additional material will require GM approval.
Submitted by GopherDave on March 29, 2010 - 3:26pm
A fast moving campaign heavy on action with (hopefully) a tight-woven story to keep things moving. Expect to start on the edge of "civilization" such as it is, and explore the frontier with occasional opportunities to return to the "big city" as your adventures progress. In theory, ten days travel covers the locally known cities and fortifications West to East, from Dooms Bay to Dvorkin's Reach--but these are dangerous times in dangerous lands, where savage creatures are eager to drive the "civilized" races back into the sea, while others wait on both sides to exploit all.
The game will continue every two weeks. Start and stop time will be flexible depending on group.
Generate ability scores as per standard array or point buy (PHB pgs. 17-18).
Select races from PHB and PHB2 (no Dragon Magazine, Eberron, Manual of the Planes, Monster Manual, etc...).
Select classes from PHB, PHB2, Arcane Powers, Divine Powers and Martial Powers (no Forgotten Realms).
Start with standard clothing and 100 GP to purchase equipment (PHB pg 210).