Role-Playing Games

Terracide - (Star HERO, 6E)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the salvage vessel, Little Bear, and the people who man it.

Scheduling
Start: 
February 25, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

Terracide - (Star HERO, 6E)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the salvage vessel, Little Bear, and the people who man it.

Scheduling
Start: 
February 11, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

Terracide (HERO System)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the salvage vessel, Little Bear, and the people who man it.

Scheduling
Start: 
January 14, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Champions: Chicago (HERO System)

GopherDave's picture

Modern-Day superheroics set in Chicago using the newest edition of the HERO System!

GM: David Abzug

Scheduling
Start: 
Repeats every 2 weeks until Sun Apr 08 2012 .
January 12, 2012 - 6:30pm - 10:30pm
Start: 
January 26, 2012 - 6:30pm - 10:30pm
Start: 
February 9, 2012 - 6:30pm - 10:30pm
Start: 
February 23, 2012 - 6:30pm - 10:30pm
Start: 
March 8, 2012 - 6:30pm - 10:30pm
Start: 
March 22, 2012 - 6:30pm - 10:30pm
Start: 
April 5, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Shackled City (Pathfinder RPG)

GopherDave's picture

A campaign using the Shackled City adventure path!

GM: Steve Scaggs

Scheduling
Start: 
Repeats every 2 weeks until Thu Aug 09 2012 .
January 12, 2012 - 6:30pm - 10:30pm
Start: 
January 26, 2012 - 6:30pm - 10:30pm
Start: 
February 9, 2012 - 6:30pm - 10:30pm
Start: 
February 23, 2012 - 6:30pm - 10:30pm
Start: 
March 8, 2012 - 6:30pm - 10:30pm
Start: 
March 22, 2012 - 6:30pm - 10:30pm
Start: 
April 5, 2012 - 6:30pm - 10:30pm
Start: 
April 19, 2012 - 6:30pm - 10:30pm
Start: 
May 3, 2012 - 6:30pm - 10:30pm
Start: 
May 17, 2012 - 6:30pm - 10:30pm
Start: 
May 31, 2012 - 6:30pm - 10:30pm
Start: 
June 14, 2012 - 6:30pm - 10:30pm
Start: 
June 28, 2012 - 6:30pm - 10:30pm
Start: 
July 12, 2012 - 6:30pm - 10:30pm
Start: 
July 26, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
7
Layout: 
4 x 6 tables

Jade Regent (Pathfinder RPG)

GopherDave's picture

An ongoing Pathfinder RPG campaign through the Jade Regent adventure path.

GM: Rorik Moore-Jansen

Scheduling
Start: 
Repeats every 2 weeks until Thu Aug 02 2012 except Thu Nov 22 2012.
January 5, 2012 - 6:30pm - 9:30pm
Start: 
January 19, 2012 - 6:30pm - 9:30pm
Start: 
February 2, 2012 - 6:30pm - 9:30pm
Start: 
February 16, 2012 - 6:30pm - 9:30pm
Start: 
March 1, 2012 - 6:30pm - 9:30pm
Start: 
March 15, 2012 - 6:30pm - 9:30pm
Start: 
March 29, 2012 - 6:30pm - 9:30pm
Start: 
April 12, 2012 - 6:30pm - 9:30pm
Start: 
April 26, 2012 - 6:30pm - 9:30pm
Start: 
May 10, 2012 - 6:30pm - 9:30pm
Start: 
May 24, 2012 - 6:30pm - 9:30pm
Start: 
June 7, 2012 - 6:30pm - 9:30pm
Start: 
June 21, 2012 - 6:30pm - 9:30pm
Start: 
July 5, 2012 - 6:30pm - 9:30pm
Start: 
July 19, 2012 - 6:30pm - 9:30pm
Duration: 
3 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Rogue Trader RPG

GopherDave's picture

An ongoing Rogue Trader RPG campaign.

GM: Jared Rascher

Scheduling
Start: 
Repeats every 2 weeks until Thu Aug 02 2012 except Thu Nov 22 2012.
January 5, 2012 - 6:30pm - 10:30pm
Start: 
January 19, 2012 - 6:30pm - 10:30pm
Start: 
February 2, 2012 - 6:30pm - 10:30pm
Start: 
February 16, 2012 - 6:30pm - 10:30pm
Start: 
March 1, 2012 - 6:30pm - 10:30pm
Start: 
March 15, 2012 - 6:30pm - 10:30pm
Start: 
March 29, 2012 - 6:30pm - 10:30pm
Start: 
April 12, 2012 - 6:30pm - 10:30pm
Start: 
April 26, 2012 - 6:30pm - 10:30pm
Start: 
May 10, 2012 - 6:30pm - 10:30pm
Start: 
May 24, 2012 - 6:30pm - 10:30pm
Start: 
June 7, 2012 - 6:30pm - 10:30pm
Start: 
June 21, 2012 - 6:30pm - 10:30pm
Start: 
July 5, 2012 - 6:30pm - 10:30pm
Start: 
July 19, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Jeff's Game Table

GopherDave's picture

I run a game every other week, Wednesday from 7pm to 10pm, but no committment is required by players. These games are typically short campaigns through old-school systems (D&D Red Box, Boot Hill, Gamma World/Mutant Future, etc.) designed for short bursts of fun.

Interested players are welcome to attend as many or as few sessions as you like.

If you'd like to learn more about what's going on currently, please feel free to shoot me questions to jrients AT gmail DOT com.

Scheduling
Start: 
Repeats every 2 weeks until Wed Aug 08 2012 .
January 11, 2012 - 7:00pm - 10:00pm
Start: 
January 25, 2012 - 7:00pm - 10:00pm
Start: 
February 8, 2012 - 7:00pm - 10:00pm
Start: 
February 22, 2012 - 7:00pm - 10:00pm
Start: 
March 7, 2012 - 7:00pm - 10:00pm
Start: 
March 21, 2012 - 7:00pm - 10:00pm
Start: 
April 4, 2012 - 7:00pm - 10:00pm
Start: 
April 18, 2012 - 7:00pm - 10:00pm
Start: 
May 2, 2012 - 7:00pm - 10:00pm
Start: 
May 16, 2012 - 7:00pm - 10:00pm
Start: 
May 30, 2012 - 7:00pm - 10:00pm
Start: 
June 13, 2012 - 7:00pm - 10:00pm
Start: 
June 27, 2012 - 7:00pm - 10:00pm
Start: 
July 11, 2012 - 7:00pm - 10:00pm
Start: 
July 25, 2012 - 7:00pm - 10:00pm
Duration: 
3 hours
Tables
Minimum number of players: 
2
Maximum number of players: 
12
Layout: 
4 x 6 tables

Serenity RPG

GopherDave's picture

An ongoing campaign using the Serenity RPG (Margaret Weis Productions).

For those geeks that live under rocks, that's a game set in the Browncoated universe of the series, Firefly!

DM: Dennis Campbell

Scheduling
Start: 
Repeats every 2 weeks until Tue Jan 31 2012 except Sun Jan 29 2012.
January 15, 2012 - 12:30pm - 4:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Earth 52--DC Adventures/Mutants and Masterminds 3rd Edition RPG Campaign

GopherDave's picture

The Justice League, as well as most of the best known heroes of Earth, have been missing for almost six months.  Gotham City, Metropolis, Central City, and most of the major metropolitan areas of the United States are in flames, engulfed in an orgy of crime and chaos spread by villains no longer held in check by the legends that once stood vigilant over their cities.

Project Fallback has been activated, and a group of unknown heroes with no memories of last year are all that stand between the innocent masses and the tide of Chaos.

Earth 52 is a DC Adventures campaign for Power Level 10 characters, set in an alternate version of the DC Universe.

Scheduling
Start: 
Repeats every 2 weeks until Thu Jun 14 2012 except Tue Dec 25 2012.
January 10, 2012 - 6:30pm - 10:30pm
Start: 
January 24, 2012 - 6:30pm - 10:30pm
Start: 
February 7, 2012 - 6:30pm - 10:30pm
Start: 
February 21, 2012 - 6:30pm - 10:30pm
Start: 
March 6, 2012 - 6:30pm - 10:30pm
Start: 
March 20, 2012 - 6:30pm - 10:30pm
Start: 
April 3, 2012 - 6:30pm - 10:30pm
Start: 
April 17, 2012 - 6:30pm - 10:30pm
Start: 
May 1, 2012 - 6:30pm - 10:30pm
Start: 
May 15, 2012 - 6:30pm - 10:30pm
Start: 
May 29, 2012 - 6:30pm - 10:30pm
Start: 
June 12, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
2
Maximum number of players: 
6
Layout: 
4 x 6 tables
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