Role-Playing Games

Terracide - (Star HERO, 6E)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the Fast Clipper, Sovereign, and the people who man it.

Scheduling
Start: 
May 12, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

World of Darkness

GopherDave's picture

An ongoing World of Darkness campaign. Mostly LARP-like using the the table-top rules for resolution. Play in this game is by invitation only.

GM: Squirl

Scheduling
Start: 
April 7, 2012 - 7:00pm - 11:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
8
Maximum number of players: 
30

Terracide - (Star HERO, 6E)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the Fast Clipper, Sovereign, and the people who man it.

Scheduling
Start: 
April 14, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

Dungeon Crawl Classics RPG

GreggH's picture

The Gregghawk 3.5 campaign has the night off. Instead we'll play the DCC Level 0 adventure "Clean House" that was part of the Beta test for this fun new fantasy RPG rooted in classic sword-and-sorcery fiction. Pregen characters are provided and walk-in players are welcome as seating allows. Post a comment below or email illinigregg@yahoo.com to reserve a seat.

GM: Kirk Hess.  PLAYERS: Gregg Homerding, Harold Ravlin, Bruce Rabe.

Scheduling
Start: 
April 10, 2012 - 6:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
2
Maximum number of players: 
6

Barbarians of Lemuria

GopherDave's picture

Gird your loins and grab your battle axe it's time to trample the cities under your sandled feet. This is a new spin on classic Sword & Sorcery in the tradition of Howard, Lieber, and Moorcock.

Come get your barbarian on!

GM: Joseph Wolf

Scheduling
Start: 
March 21, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Barbarians of Lemuria demo...

ReaperWolf's picture

Barbarians of Lemuria demo.

Gird your loins and grab your battle axe 'cuz it's time to trample the cities under your sandled feet. This is a new spin on classic Sword & Sorcery in the tradition of Howard, Lieber, and Moorcock. Come get your barbarian on!

Barbarians of Lemuria is a rules-lite rpg from Beyond Belief Games and perfectly emulates the classic sword & sorcery fiction like Conan and Thangor and movies like Deathstalker and Beastmaster.

All materials provided including pregenerated characters.

I have room for up to 8 players.

>>ReaperWolf

Running RPGs every other Wednesday...

ReaperWolf's picture

I'm Joseph, and I run tabletop rpgs... lots of rpgs.

I'm not new in town, I've lived in Urbana for 7 years but until recently my schedule didn't allow me to run regular games at the Gopher. I've run games for the Gopher every now and again, usually official demo for a variety of companies: Cubicle 7, Iron Crown Enterprises, Beyond Belief Games, Exile Game Studios, Pinnacle Entertainment Group, and a handful of others.

My plan is to run a demo every other Wednesday night. I'll provide the pregens and fun but what I need is enthusiastic players. On the 7th I'm running Savage Worlds Slipstream. I have a one-sheet that needs to be playtested and I could really use 4-6 players who enjoy retro sci-fi pulp adventures.

Who's up for a little adventure?

Looking forward to gaming with ya!!!

>>ReaperWolf

aka Joseph

 

Terracide - (Star HERO, 6E)

GopherDave's picture

Terracide: A Space Opera Noir Setting for Star Hero, 6th Edition

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote“ "Here be monsters."” Uncharted waters were the home of perilous creatures that waylaid ships and preyed upon wayward travelers who strayed too far from the safety of familiar seas. In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions, too vast for any chart to encompass. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking extravagant treasure, forbidden secrets of the Universe, or simply to find their own answer for the age-old question:

What's Out There?

Having now entered that eternal abyss, mankind has once again seen monsters. And looking back from the darkest reaches of the cosmos, they have seen us as well.

Welcome to Terran space, three centuries from today...

Artificial space colonies orbit distant stars while terraformers labor to create new worlds for humanity. Bizarre aliens come to trade exotic goods unknown to Terran technology. And the lifeless, charred husk of mankind's homeworld slowly cools in the dark, silent void of a dead star system.

Terracide is science-fiction adventuring on a grand scale. After the total loss of its Home System, humankind must find a way to survive in a hostile galaxy. No one knows who destroyed Terra, or why, and they're still out there...somewhere in the infinite darkness. But human nature never changes, and man's worst enemy in this crisis may turn out to be himself.

This Campaign

This game focuses on the salvage vessel, Little Bear, and the people who man it.

Scheduling
Start: 
Repeats every 2 weeks until Mon Mar 26 2012 .
March 10, 2012 - 6:30pm - 10:30pm
Start: 
March 24, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Masterbook (Justifiers)

GopherDave's picture

You're a "Beta", a Beta Class Humanoid Lifeform. Part human and part animal, you are the property of the megacorp that spawned you. Your job: Justification and Pacification of new worlds. Find exploitable resources and eliminate dangerous indigenous lifeforms. Your goal: SURVIVE! Stay alive until you can buy your way to freedom. Til then you're one of the JUSTIFIERS.

Using the recently republished MasterBook game system from Precis Intermedia Group come explore alien worlds for fun & profit.

GM: Joseph Wolf

Scheduling
Start: 
February 22, 2012 - 7:00pm - 11:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Serenity RPG

GopherDave's picture

An ongoing campaign using the Serenity RPG (Margaret Weis Productions).

For those geeks that live under rocks, that's a game set in the Browncoated universe of the series, Firefly!

DM: Dennis Campbell

Scheduling
Start: 
Repeats every 2 weeks until Sat Sep 01 2012 .
January 22, 2012 - 12:30pm - 4:30pm
Start: 
February 12, 2012 - 12:30pm - 4:30pm
Start: 
February 26, 2012 - 12:30pm - 4:30pm
Start: 
March 11, 2012 - 12:30pm - 4:30pm
Start: 
March 25, 2012 - 12:30pm - 4:30pm
Start: 
April 8, 2012 - 12:30pm - 4:30pm
Start: 
April 22, 2012 - 12:30pm - 4:30pm
Start: 
May 6, 2012 - 12:30pm - 4:30pm
Start: 
May 20, 2012 - 12:30pm - 4:30pm
Start: 
June 3, 2012 - 12:30pm - 4:30pm
Start: 
June 17, 2012 - 12:30pm - 4:30pm
Start: 
July 1, 2012 - 12:30pm - 4:30pm
Start: 
July 15, 2012 - 12:30pm - 4:30pm
Start: 
July 29, 2012 - 12:30pm - 4:30pm
Start: 
August 12, 2012 - 12:30pm - 4:30pm
Start: 
August 26, 2012 - 12:30pm - 4:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables
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