Savage Worlds

the Last Parsec: Eris Beta-V (Savage Worlds)

GopherDave's picture

GopherDave blasts off for space with Savage Worlds-powered interstellar adventure!

GM: Dave Hoover

Start Time: 6:00 PM

# of Players: 6

Scheduling
Start: 
Repeats every 14 days until Sun Oct 02 2016 .
April 10, 2016 - 6:00pm - 10:00pm
Start: 
April 24, 2016 - 6:00pm - 10:00pm
Start: 
May 8, 2016 - 6:00pm - 10:00pm
Start: 
May 22, 2016 - 6:00pm - 10:00pm
Start: 
June 5, 2016 - 6:00pm - 10:00pm
Start: 
June 19, 2016 - 6:00pm - 10:00pm
Start: 
July 3, 2016 - 6:00pm - 10:00pm
Start: 
July 17, 2016 - 6:00pm - 10:00pm
Start: 
July 31, 2016 - 6:00pm - 10:00pm
Start: 
August 14, 2016 - 6:00pm - 10:00pm
Start: 
August 28, 2016 - 6:00pm - 10:00pm
Start: 
September 11, 2016 - 6:00pm - 10:00pm
Start: 
September 25, 2016 - 6:00pm - 10:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

ETU: Degrees of Horror (Savage Worlds)

GopherDave's picture

GopherDave takes a group of naive college students down the rabbit hole that is East Texas University!

GM: Dave Hoover

Start Time: 6:30PM

# of Players: 6

Scheduling
Start: 
Repeats every 14 days until Sun Oct 02 2016 except Sat Jul 16 2016.
April 9, 2016 - 6:30pm - 10:30pm
Start: 
April 23, 2016 - 6:30pm - 10:30pm
Start: 
May 7, 2016 - 6:30pm - 10:30pm
Start: 
May 21, 2016 - 6:30pm - 10:30pm
Start: 
June 4, 2016 - 6:30pm - 10:30pm
Start: 
June 18, 2016 - 6:30pm - 10:30pm
Start: 
July 2, 2016 - 6:30pm - 10:30pm
Start: 
July 30, 2016 - 6:30pm - 10:30pm
Start: 
August 13, 2016 - 6:30pm - 10:30pm
Start: 
August 27, 2016 - 6:30pm - 10:30pm
Start: 
September 10, 2016 - 6:30pm - 10:30pm
Start: 
September 24, 2016 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

Deadlands: Hell on Earth Reloaded (Savage Worlds): The Worms' Turn

GopherDave's picture

Running the Worm's Turn campaign for Deadlands: Hell on Earth Reloaded!

GM: Dave Hoover

Scheduling
Start: 
Repeats every 14 days until Sat May 28 2016 except Sat Apr 02 2016.
January 23, 2016 - 6:30pm - 10:30pm
Start: 
February 6, 2016 - 6:30pm - 10:30pm
Start: 
February 20, 2016 - 6:30pm - 10:30pm
Start: 
March 5, 2016 - 6:30pm - 10:30pm
Start: 
March 19, 2016 - 6:30pm - 10:30pm
Start: 
April 16, 2016 - 6:30pm - 10:30pm
Start: 
April 30, 2016 - 6:30pm - 10:30pm
Start: 
May 14, 2016 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
7
Layout: 
4 x 6 tables

Winter War Rewind: Mary's Rest: Return to the Beginning

GopherDave's picture

GopherDave has threatened to rerun some of his prior Winter War role-playing events, and now he's decided to make good on that promise with the convention coming up in a few months...

  • Event: Mary's Rest: Return to the Beginning
  • System: Savage Worlds
  • # Players: 6
  • Time: 6PM to 10PM

Come return to the weirdness magnet that is Mary's Rest, Kansas, and try to survive in an scary, creepy, and horrific scenario designed to leave you just a littel unsettled!

Scheduling
Start: 
November 21, 2015 - 6:00pm - 10:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
4
Maximum number of players: 
6
Layout: 
4 x 6 tables

"Twice Upon A Time"

BeaCamp87's picture

Upcoming! Savage Worlds based fantasy game inspired by the show titled "Once Upon a Time". My game, "Twice Upon A Time", will feature PCs that are transported from the real world into the Enchanted Forest. There, they will encounter storybook characters such as Rumplestiltskin, Maleficent, and more.

 

Looking for 4-5 playes for Wednesday evenings, game to be held at AGG, venue possibly to be changed at a later date.

 

My husband, Dennis, will be assisting me as this is my first time GMing; I'm VERY excited!

 

Ideas abound, but I will accept new ones as we explore the storybook world...

 

(This will be in 2-3 months' time.)

Savage Worlds: SCI-FI

GopherDave's picture

An ongoing science-fictiton themed Savage Worlds campaign!

GM: John Harting

Scheduling
Start: 
Repeats every 14 days until Tue Sep 01 2015 except Sun Feb 08 2015, Sun Jul 12 2015.
January 11, 2015 - 12:00pm - 4:00pm
Start: 
January 25, 2015 - 12:00pm - 4:00pm
Start: 
February 22, 2015 - 12:00pm - 4:00pm
Start: 
March 8, 2015 - 12:00pm - 4:00pm
Start: 
March 22, 2015 - 12:00pm - 4:00pm
Start: 
April 5, 2015 - 12:00pm - 4:00pm
Start: 
April 19, 2015 - 12:00pm - 4:00pm
Start: 
May 3, 2015 - 12:00pm - 4:00pm
Start: 
May 17, 2015 - 12:00pm - 4:00pm
Start: 
May 31, 2015 - 12:00pm - 4:00pm
Start: 
June 14, 2015 - 12:00pm - 4:00pm
Start: 
June 28, 2015 - 12:00pm - 4:00pm
Start: 
July 26, 2015 - 12:00pm - 4:00pm
Start: 
August 9, 2015 - 12:00pm - 4:00pm
Start: 
August 23, 2015 - 12:00pm - 4:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
2
Maximum number of players: 
6
Layout: 
4 x 2 tables

Terracide (Savage Worlds) - Playtest

GopherDave's picture

Hey, Gophers!

The author of the Terracide setting for Star HERO is looking for a few playtesters for a one-shot adventure for the upcoming Savage Worlds version of the setting. You don't need to know much (if anything) about the setting. He's just looking for folks to roll some dice and give him some feedback on how he's doing with the conversion.

Title: Memetics of Treason

Description: The ships and crews of the Colonial Reserve Fleet are stretched far too thin as the ruling Junta prepares for its final push into the Kruger-60 cluster. Crewmembers of the strike vessel Balisong face war criminals, enemy action, mutiny, and possibly even human decency on the edge of Terran Space.

  • Start Time: 2PM
  • End Time: 6PM
  • Players: 3 to 7

Players

  1. Geoff DeWan
  2.  
  3.  
  4.  
  5.  
  6.  
  7.  

 

Scheduling
Start: 
August 3, 2013 - 2:00pm - 6:00pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
7
Layout: 
4 x 6 tables

Terracide - (Savage Worlds)

GopherDave's picture

Terracide: Space Opera Noir for Savage Worlds

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote "Here be monsters." In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking alien treasures, ancient secrets of the Universe, or simply to answer the timeless question:

What's Out There?

Having entered that eternal abyss, mankind has once again seen monsters. And looking back from the farthest reaches of the cosmos, they have seen us as well.

Professor Karel Serafin - The Rasalhague Memoirs

2311 A.D.: Earth is a charred husk, rendered lifeless by the Terracide, a relativistic bombardment of unknown origin which sterilized its surface. Elsewhere in the Home System, every inhabited world, moon, comet or artificial habitat is shattered in the same attack. Those who try to return and look for survivors are never heard from again.

In the aftermath, panicked survivors from the Core Loop Colonies near Terra flee to the Frontier, causing a refugee crisis across Terran Space. A military junta takes control of the Core, and begins consolidating its rule over all of Terran Space, while a few stubborn hold-outs prepare to fight for their independence. The Colonial Reserve Fleet suffers from mass desertions, as its space crews turn 'private', becoming mercenaries or resorting to outright piracy. And agitators looking for someone to blame for the Terracide threaten to wage wars against various powerful alien species – wars humanity cannot win.

Humanity's home is now off-limits. Welcome to the rest of the Galaxy. It's dark out there.

Scheduling
Start: 
Repeats every 14 days until Mon Sep 24 2012 .
September 8, 2012 - 6:30pm - 10:30pm
Start: 
September 22, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Terracide - (Savage Worlds)

GopherDave's picture

Terracide: Space Opera Noir for Savage Worlds

In ancient times, cartographers had no idea what lay beyond the edges of their quaint 2-d maps, so they simply wrote "Here be monsters." In time, however, all the seas were charted, the maps lost that mysterious edge, and the monsters faded into legend.

Today, humanity travels the deeper, darker ocean of space, infinite in all directions. But like the travelers of old, men still answer the call to brave those endless depths. They go forth seeking alien treasures, ancient secrets of the Universe, or simply to answer the timeless question:

What's Out There?

Having entered that eternal abyss, mankind has once again seen monsters. And looking back from the farthest reaches of the cosmos, they have seen us as well.

Professor Karel Serafin - The Rasalhague Memoirs

2311 A.D.: Earth is a charred husk, rendered lifeless by the Terracide, a relativistic bombardment of unknown origin which sterilized its surface. Elsewhere in the Home System, every inhabited world, moon, comet or artificial habitat is shattered in the same attack. Those who try to return and look for survivors are never heard from again.

In the aftermath, panicked survivors from the Core Loop Colonies near Terra flee to the Frontier, causing a refugee crisis across Terran Space. A military junta takes control of the Core, and begins consolidating its rule over all of Terran Space, while a few stubborn hold-outs prepare to fight for their independence. The Colonial Reserve Fleet suffers from mass desertions, as its space crews turn 'private', becoming mercenaries or resorting to outright piracy. And agitators looking for someone to blame for the Terracide threaten to wage wars against various powerful alien species – wars humanity cannot win.

Humanity's home is now off-limits. Welcome to the rest of the Galaxy. It's dark out there.

Scheduling
Start: 
Repeats every 14 days until Mon Aug 27 2012 .
August 11, 2012 - 6:30pm - 10:30pm
Start: 
August 25, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables

Dust & Nightmares (Savage Worlds)

GopherDave's picture

Misfortune! Your rocketship reactor fails and your valiant crew looks desperately for a safe harbor to make repairs. An uncharted fragment looms in the distance, a craggy shard covered in crumbling dust-covered ruins. The radiophone crackles to life with an automated message warning you of swift destruction should you attempt a landing. With no other choice, you maneuver the stuttering craft into the ruins where naught remains but dust and nightmares.

An extinct civilization, blind ambition, and a sinister fragment concealing a terrible secret. Blast off to adventure!

Dust & Nightmares is an exciting little adventure, written and run by Joseph Wolf, using the Savage Worlds system and the Slipstream setting!

GM: Joseph Wolf

Scheduling
Start: 
March 7, 2012 - 6:30pm - 10:30pm
Duration: 
4 hours
Tables
Minimum number of players: 
3
Maximum number of players: 
6
Layout: 
4 x 6 tables
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